So, I was putting things on hold for a bit*, but two days ago GM:Studio was released. Having purchased GM:HTML5, I was eligible to upgrade to a full copy of GM:Studio with…

So, basically, they don’t have any form of obstacle-avoiding pathing built-in to GM HTML5 (yet? ever? working as intended? not sure). When I reported the various things that used to perform obstacle-avoidance as bugs,…

Check it out Added left-handed support: Arrow keys and Enter can now be used instead of WASD and Space Bar The zombie moves! And Climbs! And has a more interesting walking animation! And can get…

The actual limitation of “8 bit” graphics had to do with how many colors you could use in a palette (usually those colors were 2 wildcards, black and then a transparent color). NES Mario typically…

I’m a noob. It lets me spend less time coding (ok, I still basically write all the code out by hand, but it’s nice to have a lot of pre-made functions for games…