Spent my day off feeding old Conan the Barbarian stories into Word-RNN-Tensorflow. I was inspired by an article on Medium where someone was feeding it Harry Potter. I've been interested in developping new ways to…

Fiddling with turn-based Roguelike movement. Apologies for the early programmer art. It's actually rather amusing how much more work goes into this kind of turn-based movement. I basically have a "my_turn" boolean on each…

I'm playing around with a new project that's going to have procedural generated attack names. This JSfiddle was just some concept work I was playing with.…