For the longest time I couldn't bring myself to try to making 2D games in Unity3D, and really I still can't. Even as they've started trying to directly support it, I can't justify struggling against…

Example: Some methods for 2D Field of Vision suggest scattering out a bunch of raycasts, shotgun style, to see when they’ll collide with walls like so: Non-artist’s representation   Depending on the amount of…

I’m going to begin working on Spy In A Tie again, my brother has agreed to make some music tracks for it too! Here’s a quick preview.…