If you’re looking to code something for mobile touch-based controls that acts like a turn table (or old iPod control ring), here’s something I threw together. Originally I thought it’d be enough to just rotate to where the user was touching, but that doesn’t accomplish that drag-rotation effect.

CREATE
held = false;    //whether or not they’re touching the ring
curangle = 0;   //current angle from center of ring to touch location
last
angle = 0;    //last angle
deltaangle = 0;   //change in angle
ring
angle = 0;   //angle the ring should be facing now

Left Button Press
held = true;
curangle = pointdirection(x,y,mousex,mousey);
lastangle = curangle;

Left Released
held = false;

Mouse Leave
held = false;

Step
if(held)
{

curangle = pointdirection(x,y,mousex,mousey);
angledelta = lastangle-curangle;
last
angle = curangle;
ring
angle-=angle_delta;

}

>  Radial Example <